LLFIO
v2.00
|
These compilers and OSs are regularly tested by CI:
Other compilers, architectures and OSs may work, but are not tested regularly. You will need a working Filesystem TS implementation in your STL, and at least C++ 14.
LLFIO has your choice of header-only, static library, and shared library build modes. Note that on Microsoft Windows, the default header only configuration is unsafe to use outside of toy projects. You will get warnings of the form:
... and ...
The cause is that <system_error>
has a design flaw where custom error code categories are unsafe when shared libraries are in use.
You have one of three choices here: (i) Use experimental SG14 status_code
which doesn't have this problem (define LLFIO_EXPERIMENTAL_STATUS_CODE=1
) (ii) Use the NT kernel error category as a shared library (see its documentation) (iii) Don't use header only LLFIO on Windows (see below).
This is particularly easy, and works on Mac OS, Linux and Microsoft Windows:
LLFIO appears at <llfio/llfio.hpp>
.
It is faster to build programs using LLFIO if you don't use a header only build. In this situation, define LLFIO_HEADERS_ONLY=0
, and choose one of LLFIO_DYN_LINK
or LLFIO_STATIC_LINK
depending on whether you are using the prebuilt shared or static libraries respectively.
You can find prebuilt binaries for Mac OS, Ubuntu and Microsoft Windows at https://github.com/ned14/llfio/releases. Choose a release, and under the Assets you will find the prebuilt binaries packages which include headers.
Clone from the GitHub repository:
The first command is relevant so deeply nested paths on Windows will work when cloning the repository and submodules. It may require elevated privileges, but you can also use git config --global core.longpaths true
instead.
If you had already cloned this repository, but didn't use the --recursive
switch, you can simply run the following command from inside the work tree:
You will need CMake installed, v3.9 or better. It is important to do an out-of-tree build, because the build will otherwise fail.
If you want C++ Coroutines support, you will need a C++ Coroutines supporting compiler. It should get automatically discovered and detected.
To build and test on POSIX (make
, ninja
etc):
To build and test on Windows or Mac OS (Visual Studio, XCode etc):
You will need CMake installed, v3.9 or better. It is important to do an out-of-tree build, because the build will otherwise fail.
To build and test on POSIX (make
, ninja
etc):
To build and test on Windows or Mac OS (Visual Studio, XCode etc):
If you add llfio as a subdirectory in cmake (add_subdirectory()
), you can link to its exported targets and everything 'just works'. The dependencies quickcpplib and outcome will be automatically downloaded into the build directory and used.
If you really want to install llfio into a directory, you can also:
If you chose a different CMAKE_INSTALL_PREFIX
then it will need to be supplied to the compiler:
The above also works on Microsoft Windows, but paths etc will need to be adjusted.